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We’re a team of academics studying the working conditions of the videogame industry, focused on work/life balance, equity, compensation & representation. We’re gathering conversations and data to track these issues over time. It’s important to move this discussion beyond personal stories, disconnected from each other.

In 2014, the International Game Developer’s Association launched their next Quality of Life survey – expanded and re-branded as the Developer Satisfaction Survey.  We are working alongside the IGDA and other volunteers from M2 Research and the Georgia Institute of Technology to release the survey and analyze the results.  A summary report is available now – in-depth reports on key themes will be released over the coming months.

Highlights of the 2014 DSS report – June 25, 2014


DOWNLOAD THE 2014 REPORT

DOWNLOAD THE 2009 REPORT

DOWNLOAD THE 2004 REPORT

Along with your help, we’d like to make this a tradition - a comprehensive survey of Quality of Life in the Videogame Industry launched every five years to show how it’s changing. We need your help to spread this 2014 report and ensure we gather enough participants to make the next survey even more relevant for you. A shorter demographics and satisfaction survey will launch in 2015; a full quality of life survey will be repeated in 2019.



Academic Team

Marie-Josée Legault Marie-Josée Legault has taught labour relations at Téluq (Université du Québec) since 1991, where she is also responsible for a program in labour relations. She is also associate professor in Laval Faculty of Law and UQAM [...]
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Johanna Weststar Johanna Weststar is a professor of industrial relations and human resources in the DAN Program in Management and Organizational Studies at the University of Western Ontario. Johanna’s primary area of research is [...]
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